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Re: Graphics I did at Delta



Sounds about right. If memory serves me, I think it was COMMUN that was
the pinicle of wacho fetish switches and "gnarly" expressions. I would
love to see that code again. Maybe if Dan and Tony can get something of
those tapes... ;-)

On Mon, 28 May 2001, Rich wrote:

> 
> In article <Pine.LNX.4.10.10105271311300.3506-100000@masqgate.bodine.swapdisk.com>,
>     Bob and Cecelia <n3lym@amsat.org>  writes:
> 
> > Thanks, Ralph. I'll put a link to it on the Delta page. BTW, I'm afraid
> > that the example of "nightmarishly-deep nesting of parentheses" in the
> > DIRECT program is likely my code. Don't ask me why, but I loved to do that
> > back then...
> 
> I seem to recall that the parens program was written specifically
> because you had the big hairy nested expression deep inside DIRECT.
> 
> I think it was your love of switches that made for the big ugly mess
> :-).  After you enhanced DIRECT, it had more switches than any other
> CUSP!
> 
> I have this memory of Bob coming into 302 Willard Hall with a printout
> of his gnarly expression where he had matched the parenthesis by hand
> with a diagram and that the sight of this ungodly manual torture
> inspired Ralph to write the parens matching program.
> 
> Of course its fuzzy neurons and not videotape that's recalling this,
> so I could be incorrect in some details.
> --
> Ask me about my upcoming book on Direct3D from Addison-Wesley!
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>